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ARC

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All ARC
FlyingHeavy

Rocketeer

“The looming bane of reckless Raiders”

Toughness
Heavy
7th toughest of 21
Body health
1,100 HP
Spots you from
150 m
Loses you past 200 m
Field of view
192°
Hardest hit
90
Missiles, per hit
Spawns
5 maps
68 sites

Bringing it down

Weak point:

  • Thrusters345 HP

Like the Wasp and the Hornet, it sports thrusters to stay airborne. While these thrusters are technically weak spots, they are large and take a significant amount of firepower to destroy.

Armor plates (health)

  • Light plating12 HP
  • Medium plating24 HP
  • Heavy plating96 HP

Parts you can shoot off (health)

  • Thrusters345 HP
  • Missile weapon2,000 HP

Its attacks (damage per hit)

  • Missiles90 damageExplosive

Weapons that crack ARC armor

Damage per shot against armor

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Where it spawns

68 spawn sites

From the codex

Looming grimly in the skies, the Rocketeer is a large, heavily-armored, long-range artillery machine, dominating open spaces with its powerful missile launchers. It can target Raiders from afar, creating hazardous zones that force Raiders to stay on the move or seek cover.

ARC seems to station Rocketeers in key areas; guarding high-threat locations, or just roaming and making life miserable for Raiders. They are able to eliminate fortified human resistance points in otherwise hard-to-reach locations.

Though its devastating blasts have sent many an overly-bold Raider to the clinic, increased firepower and clever tactics have allowed some to take the Rocketeers down.

▶About the RocketeerHow tough it is, where it spawns and what it drops

The Rocketeer in ARC Raiders

The Rocketeer is a Heavy flying ARC, 7th toughest of 21 by body health. It has 1,100 body health, behind light plating, medium plating and heavy plating, spots you from 150 m and loses you past 200 m. Its hardest hit is missiles, 90 explosive damage. Only it drops the Rocketeer Driver.

Where it spawns

On Dam it has 23 spawn sites, 16 of them in a normal raid, and patrols. On Spaceport it has 19 spawn sites, 13 of them in a normal raid, and patrols. On Buried City it has 6 spawn sites, 4 of them in a normal raid, and patrols. Bird City adds more. On Blue Gate it has 12 spawn sites, 6 of them in a normal raid, and patrols. On Riven Tides it has 8 spawn sites, 6 of them in a normal raid, and patrols.

Every ARC, with their toughness, maps and drops.