ARC Raiders Weekly Trials — Scoring & Strategy
This Week's Active Trials (Jun 1 – Jun 7)
- Open containers inside the hotel — Open as many containers as possible inside Hotel Panorama Azzurro on Riven Tides during the raid's time limit. The hotel is a multi story luxury resort packed with suitcases, dressers, wardrobes, nightstands, mini bars, safes, weapon cases, and other searchable containers spread across its many floors and guest rooms. Every container you interact with awards trial score, regardless of what is inside. Containers that have already been opened by other Raiders still count when you search them. The hotel is the densest loot location on the entire Riven Tides map, but it is also one of the most contested areas for both PvP and ARC encounters due to its high value loot. Earn 4,000 points to achieve 3 star status. Best map: Riven Tides.
- Damage ground-based ARC enemies — Deal as much damage as possible to ground based ARC enemies within the raid's time limit. Each ARC type awards different point values, ranging from around 400 points for destroying a Pop to over 2,000 points for taking down a Bastion. This makes the trial highly flexible since you can either farm large numbers of small ARC or focus on a single miniboss for fast completion. Earn 4,000 points to achieve 3 star status. Major map conditions grant a 2x score multiplier. Best map: Spaceport.
- Search Computers
- Deal melee damage to ARC enemies — Deal as much melee damage as possible to ARC enemies within the raid's time limit. Only damage dealt with your melee weapon counts toward this trial. Firearms, grenades, and explosives do not contribute any score. Every ARC type is a valid target, but small unarmored ARC like Ticks, Pops, and Fireballs are the most practical since they can be destroyed in just a few swings. Earn 4,000 points to achieve 3 star status. Major map conditions grant a 2x score multiplier. Best map: Stella Montis.
- Damage Spotters — Deal as much damage as possible to Spotters within the raid's time limit. Spotters are small flying ARC drones that accompany Bombardiers, using targeting lasers to mark Raider positions so the Bombardier can land precise mortar strikes. They don't attack directly, but they're surprisingly durable for their size and have erratic, unpredictable flight patterns that make them frustrating to pin down. Crucially, destroyed Spotters will respawn as long as their Bombardier remains alive which is making this trial uniquely farmable. Earn 4,000 points to achieve 3-star status. Major map conditions grant a 2x score multiplier. Best map: Buried City.
How Scoring Works
Each trial objective has a fixed point value. Harder objectives — killing a Bastion, Bombardier, or Matriarch, breaching a Security Breach room, extracting high-value loot from Hurricane Caches — are worth significantly more than basic kills on Ticks or Pops. Points stack toward a weekly score, and major map conditions like Electromagnetic Storm can grant score multipliers that compound your total. Prioritize high-value objectives early in the week.
Picking the Right Map
Combat-heavy weeks favor Dam (open terrain around Hydrophonic Dome Complex, Power Generation) and Spaceport (dense ARC spawns near Launch Towers and Container Storage) for their concentration of enemies. Looting weeks favor Buried City (Hospital, Town Hall) and Stella Montis (Seed Vault, Assembly Workshop) for high-value containers. Blue Gate's Pilgrim's Peak and Warehouse Complex offer a balance of both. Check the current objectives above before queuing.
Enemy Targets by Difficulty
Low-tier: Tick, Pop, Fireball — easy points, high density on every map. Mid-tier: Leaper, Surveyor, Turret, Sentinel, Snitch — moderate challenge, spawn in specific zones. High-tier: Wasp, Rocketeer, Hornet, Comet, Firefly, Shredder — tougher fights but worth 3–5x more points. Boss-tier: Bastion, Bombardier, Queen, Matriarch — rare spawns, highest point value per kill.
Weekly Reset
Trials reset at the same time each week with no carryover — unfinished objectives are wiped. The countdown above shows exactly when the current set expires so you can plan your final raids. Combine trial objectives with event timer spawns for maximum efficiency per raid.