ARC Raiders weapon tier list: a ranking guide
What makes a weapon top tier
Raw damage isn't everything. TTK (time to kill) against Light, Medium, and Heavy shields is the real differentiator — the gun with the highest DPS can still lose to one you land shots with. Shields take a share of every hit until their charge runs out (0.4 for Light, 0.425 for Medium, 0.525 for Heavy), so every gun needs more hits, and guns with small magazines suffer most, since the extra hits can force a reload. Consider recoil, reload speed, magazine size, and ammo economy alongside the raw numbers.
All 26 weapons by rarity
Common: Ferro, Hairpin, Kettle, Rattler, Stitcher — easy to find, low upgrade cost. Uncommon: Stiletto, Arpeggio, Burletta, Il Toro, Bantam — stronger base stats. Rare: Anvil, Venator, Torrente, Osprey, Renegade, Canto, Rascal — the widest spread, from the Venator pistol to the Osprey sniper. Epic: Bettina, Bobcat, Hullcracker, Tempest, Vulcano — specialized strengths. Legendary: Equalizer, Jupiter, Aphelion, Dolabra — top-tier stats, but they can’t be upgraded and are crafted from the rarest parts, like Magnetic Accelerators, Complex Gun Parts and a Queen or Matriarch Reactor.
Ranking, saving and sharing
Drag weapons into tiers, or pick a weapon and choose Place here, which works with a keyboard and on a phone. Rename tiers, change their colours and add more. The list saves in your browser as you go. Share copies a link that opens your exact list for anyone, who can start their own from it, or makes a picture to share, copy or download for Reddit, Discord or X.

























