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All ARC
StationarySturdy

Sentinel

“The stationary sniper perched in high places”

Toughness
Sturdy
10th toughest of 21
Body health
300 HP
Spots you from
150 m
Loses you past 150 m
Field of view
21°
Hardest hit
80
Gun, per hit
Spawns
6 maps
53 sites

Bringing it down

Weak point:

  • Weapon300 HP

One popular approach is give the Sentinel a taste of its own medicine, by sniping it from afar with a long-range weapon.

Parts you can shoot off (health)

  • Weapon300 HP

Its attacks (damage per hit)

  • Gun80 damageBlunt

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Where it spawns

53 spawn sites

From the codex

The Sentinel is a stationary turret found perched in high places, equipped with a laser scanner and high-damage sharp-shooting capabilities.

The Sentinel’s light plating leaves it relatively exposed, but it can be challenging for Raiders to get close enough for a clean shot. Learning how to approach a Sentinel without going down oneself is a risky endeavor.

▶About the SentinelHow tough it is, where it spawns and what it drops

The Sentinel in ARC Raiders

The Sentinel is a Sturdy stationary ARC, 10th toughest of 21 by body health. It has 300 body health, spots you from 150 m and loses you past 150 m. Its weak points: weak point. Its hardest hit is gun, 80 blunt damage. Only it drops the Sentinel Firing Core.

Where it spawns

On Dam it has 11 spawn sites and stays in place. On Spaceport it has 13 spawn sites and stays in place. On Buried City it has 11 spawn sites, 10 of them in a normal raid, and stays in place. On Blue Gate it has 12 spawn sites, 11 of them in a normal raid, and stays in place. Electromagnetic Storm, Locked Gate and Night Raid add more. On Riven Tides it has 5 spawn sites and stays in place. On Stella Montis it has 1 spawn site and stays in place.

Every ARC, with their toughness, maps and drops.