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ARC

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All ARC
GroundLight

Skulker

“A compact hunter that prefers the advantage of surprise”

Toughness
Light
15th toughest of 25
Body health
230 HP
Spots you from
45 m
Loses you past 55 m
Field of view
210°
Hardest hit
12
Gatling gun, per hit
Spawns
1 map
14 sites

Bringing it down

Armor plates (health)

  • Medium plating28 HP
  • Light plating13 HP

Parts you can shoot off (health)

  • Gatling Gun weapon1,000 HP
  • ArmsCan’t be destroyed
  • Legs125 HP
  • Thrusters40 HP

Its attacks (damage per hit)

  • Gatling gun12 damageBlunt

Weapons that crack ARC armor

Damage per shot against armor

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Where it spawns

14 spawn sites

From the codex

Small and elusive, the Skulker is a ground-based ARC machine that favors patience and positioning over direct aggression.

It has been observed lying in wait before striking with its tail-mounted weaponry, then gliding rapidly away to maintain distance from pursuing Raiders.

It is thought to have adapted to the low-visibility circumstances of such environmental hazards as hurricanes, blizzards, electromagnetic storms and sandstorms, leading to a particularly symbiotic relationship with the Turbine and the Frigate.

▶About the SkulkerHow tough it is, where it spawns and what it drops

The Skulker in ARC Raiders

The Skulker is a Light ground ARC, 15th toughest of 25 by body health. It has 230 body health, behind medium plating and light plating, spots you from 45 m and loses you past 55 m. Its hardest hit is gatling gun, 12 blunt damage. Only it drops the Skulker Driver.

Where it spawns

On Pendola Pass it has 14 spawn sites and stays in place.

Every ARC, with their toughness, maps and drops.